11/9/2022 0 Comments Maya vray could not obtain licenseIf this is not checked, then the "Specific Thread Count" value is passed only to the application, but Qube is unaware of the number of cores/slots it should reserve. If this box is checked, it tells Qube and the application (eg, Maya) to use the specific number of threads listed in the "Specific Thread Count" field. You will get, consequently, 2 job IDs for the submission.įor applications/renderers that do not support setting a specific number of threads, this section is not visible. Note that when you submit a job with preview frames enabled, it will actually submit 2 jobs-one with the preview frames list at a higher priority, and another with the rest of the agenda, at the normal priority (as specified in the job's Priority field). By default, this is equal to the number of preview frames - that is, it will try to do all the preview frames at the same time. Preview SubjobsĬhoose the number of instances / subjobs for the preview frames. You can select specific frames by adding comma separated frame numbers e.g 1,2,10,15,75, or a range with, e.g., 1-100x5 (1 to 100, every 5th frame)Ĭhoose the priority for the preview job. If left blank the default is to render the first frame, the last frame and the middle frame in that order. This will return the selected frames faster so that you can check the accuracy of your renders.Ĭhoose the frames that you wish to render first. A secondary job with lower priority that will render the remaining frames.A primary dependent job with a higher priority that will render the selected frames first.This is useful for sampling the frames in the sequence to make sure it is rendering correctly.Įnabling preview frames will create 2 jobs: "Binary" - This will render the first, last, and middle frames of the range, then the middle frame of the first half and the middle frame of the second half, and so on."Decending" - this will render the frames counting backwards from your end frame."Ascending" - this will render the frames counting upwards from your start frame.(Ascending=1,2,3,4,5.,Descending=10,9,8.,Binary=first,middle,last.) You can set the order in which your frames are rendered. "1-100x3" will render every 3rd frame in the range 1 to 100 1, 4, 7."1-100" will just render the range between 1 and 100.You can set this range in a few different ways : Most jobs require a frame range to execute on the Workers. More on Instances & Reservations & SmartShare Studio Defaultsįrame range for the job (e.g 1-100, or 1-100x3, or 1,3,7,10). If this is set to 0, then it won't spawn more than 'Instances' copies. The default of -1 means there is no maximum. If resources are available, Qube! will spawn more than 'Instances' copies of the application, but no more than 'Max Instances'. Qube will open 1 session of Maya on a Worker, consuming all slots/cores ("host.processors=1+" is used for all slots/cores). Qube! will open 4 sessions of Maya on the Worker(s) simultaneously, which may consume all slots/cores on a given Worker. On a 12 slot(core) machine running Maya if you set The combination of "Instances=1" and "Max Instances=-1" means that this job will take as much of the farm as it can, and all jobs will share evenly across the farm. This is the number of copies of the application that will run at the same time across the network. The default priority assigned to a job is 9999. This is similar to 1st place, 2nd place, 3rd place, etc. The latest version delivers powerful feature set, technical advances and support for open source technologies.This is the name of the job of the job so it can be easily identified in the Qube! UI.Įvery job in Qube is assigned a numeric priority. V-Ray 3.0 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. Maya vray could not obtain license full#V-Ray for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process.
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